new RuntimeSpecSet(iterable?): voiditerable{Iterable<RuntimeSpec, any, any>} iterable- Returns:
<RuntimeSpecSet>
Attributes
size:
<number>Returns:
{IterableIterator
}
M
add
add(runtime): voidruntime{RuntimeSpec} runtime- Returns: {void}
M
has
has(runtime): voidruntime{RuntimeSpec} runtime- Returns:
<boolean>true, when the runtime exists