new DllPlugin(options): voidoptions{DllPluginOptions} options object- Returns:
<DllPlugin>
options{DllPluginOptions}
apply(compiler): voidAttributes
compiler:
<Compiler>the compiler instance
Returns:
{void}
Apply the plugin
new DllPlugin(options): voidoptions {DllPluginOptions} options object<DllPlugin>options {DllPluginOptions}apply(compiler): void<Compiler>Apply the plugin